Sollux Captor

A telekinetic alien

Description:

Sollux Captor

Val Char Cost Roll Notes
10 STR 0 11- Lift 100.0kg; 2d6;
20 DEX 20 13-
12 CON 2 11-
15 BODY 5
20 INT 10 13- PER Roll 13-
15 EGO 5 12-
15 PRE 5 12- PRE Attack: 3d6
2/17 PD 0
2/17 ED 0
6 SPD 40
10 REC 6
70 END 10
30 STUN 5

Total: 2/17 PD (0/15 rPD)
Total: 2/17 ED (0/15 rED)
Phases: 2, 4, 6, 8, 10, 12
Total Characteristic Cost: 191

Movement: Running: 12m / 24m
Swimming: 4m / 8m
Leaping: 4m / 8m
Flight: 41m / 82m

Cost Powers END
30 TK Levitation: Flight 30m 3
10 Armor Tights: Resistant Protection (5 PD/5 ED) (15 Active Points); OIF (-1/2) 0
10 X-Ray Lenses: Penetrative with Sight Group (15 Active Points); OIF (-1/2) 0
60 Telekinesis: Multipower, 60-point reserve
6f 1) TK Hand: Telekinesis (20 STR), Fine Manipulation, Alternate Combat Value (uses OMCV against DCV; 0), Line Of Sight (1/2) (60 Active Points) 6
3f 2) Resistant Protection (10 PD/10 ED/10 Mental Defense) (45 Active Points); Costs Endurance (-1/2) 4
6f 3) TK Fist: Blast 8d6, Line Of Sight (+1/2) (60 Active Points) 6
6f 4) TK Brain Damage: Killing Attack – Ranged 2 1/2d6, Line Of Sight (+1/2) (60 Active Points) 6
3f 5) Low Power TK Fist: Blast 6d6 (30 Active Points) 3
3f 6) Forcible TK Levitation: Flight 11m, Line of Sight (1/2), Usable As Attack (1 1/4) (30 Active Points) 3
3f 7) Dust in the Eyes: Sight Group Flash 6d6 (30 Active Points) 3
Perks
10 Vehicles & Bases
Skills
3 Scientist
2 1) SS:Hyperspace Physics: Hyperspace Physics 13- (3 Active Points)
4 2) SS:Physics: Physics 15- (5 Active Points)
2 3) SS:Rocket Science: Rocket Science 13- (3 Active Points)
3 PS:Propulsion Scientist: Propulsion Scientist 13-
3 Bureaucratics 12-
3 Computer Programming 13-
3 Combat Piloting 13-
3 Electronics 13-
3 Inventor 13-
3 Mechanics 13-
18 +3 with all Mental Powers
3 Systems Operation 13-
3 Deduction 13-
3 Concealment 13-

Total Powers & Skill Cost: 209
Total Cost: 400

400+ Disadvantages
25 Hunted: VIPER Frequently (Mo Pow; NCI; Harshly Punish)
15 Negative Reputation: Sociopath, Frequently (Extreme)
15 Psychological Complication: Sociopath (Common; Strong)
15 Social Complication: Minority: Alien Frequently, Major
5 Susceptibility: Mental Stress Powers require 14- roll (Uncommon)
0 Experience Points

Total Disadvantage Points: 400

Bio:

His planet was about to be destroyed, so colony ships were sent off to various planets in order to preserve the species. The planets were all believed to be uninhabited, but, due to the relative sluggishness of light, sentient life had gone unnoticed on one of the planets. The inhabitants call it “Earth”. He was on the ship to Earth, and, upon landing, became a superhero. He now fights evil as a member of Freedom Force West!

Sollux Captor

Freedom Force West Gray_Wolf